Beyond the horizon: Integrating immersive learning environments in the everyday classroom

Andreas Dengel, Josef Buchner, Miriam Mulders, Johanna Pirker

Publikation: Beitrag in Buch/Bericht/KonferenzbandBeitrag in einem KonferenzbandBegutachtung

Abstract

As Immersive Learning research gains traction, questions arise about how educational Virtual and Augmented Realities can be transferred from laboratory settings and pilot projects into everyday teaching. This paper analyzes existing pedagogical frameworks to identify influencing factors and challenges relevant to teaching and learning with immersive learning environments. We distinguish Immersive Learning as individual learning processes supported by immersive technology and Immersive Teaching as the process of teaching with immersive technology. We subsume learner-specific influences (micro-level), teacher- and classroom-specific influences (meso-level) and institutional and governmental factors (macro-level) for Immersive Teaching and Learning. We conclude that, while investigating isolated variables is important for basic research, efforts integrating Virtual and Augmented Reality in everyday classrooms raise new challenges and questions for future research on the complex relationship between various factors.

Originalspracheenglisch
TitelProceedings of 2021 7th International Conference of the Immersive Learning Research Network, iLRN 2021
Redakteure/-innenDaphne Economou, Anasol Pena-Rios, Andreas Dengel, Heather Dodds, Markos Mentzelopoulos, Alexander Klippel, Kai Erenli, Mark J. W. Lee, Jonathon Richter
Herausgeber (Verlag)IEEE
ISBN (elektronisch)9781734899528
DOIs
PublikationsstatusVeröffentlicht - 17 Mai 2021
Veranstaltung7th International Conference of the Immersive Learning Research Network: iLRN 2021 - Virtual, Online, USA / Vereinigte Staaten
Dauer: 17 Mai 202110 Juni 2021

Konferenz

Konferenz7th International Conference of the Immersive Learning Research Network
Kurztitel iLRN 2021
Land/GebietUSA / Vereinigte Staaten
OrtVirtual, Online
Zeitraum17/05/2110/06/21

ASJC Scopus subject areas

  • Geisteswissenschaftliche Fächer (sonstige)
  • Human-computer interaction
  • Medientechnik
  • Ausbildung bzw. Denomination

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