ConGuess: a learning environment for configuration tasks.

Andreas Hofbauer, Alexander Felfernig

Publikation: Beitrag in Buch/Bericht/KonferenzbandBeitrag in einem KonferenzbandBegutachtung

Abstract

Learning the concepts of constraint solving and configuration is often a effortful task since it requires the development of a basic understanding of configuration rule semantics. Also, students engaged in topic-related courses have to tackle the challenge of understanding formal configuration knowledge representations. In this paper we introduce a gamification-based environment (ConGuess) that can help to learn configuration rule semantics. This environment is based on the idea of presenting configuration knowledge to game players (learners) and let players figure out correct solutions.
Originalspracheenglisch
Titel26th ACM International Systems and Software Product Line Conference, SPLC 2022 - Proceedings
Redakteure/-innenAlexander Felfernig, Lidia Fuentes, Jane Cleland-Huang, Wesley K.G. Assuncao, Wesley K.G. Assuncao, Clement Quinton, Jianmei Guo, Klaus Schmid, Marianne Huchard, Inmaculada Ayala, Jose Miguel Rojas, Viet-Man Le, Jose Miguel Horcas
Herausgeber (Verlag)Association of Computing Machinery
Seiten156-157
Seitenumfang2
BandB
ISBN (elektronisch)978-1-4503-9206-8
DOIs
PublikationsstatusVeröffentlicht - 12 Sept. 2022
Veranstaltung26th ACM International Systems and Software Product Line Conference: SPLC 2022 - Graz, Österreich
Dauer: 12 Sept. 202216 Sept. 2022
http://2022.splc.net/

Konferenz

Konferenz26th ACM International Systems and Software Product Line Conference
KurztitelSPLC'22
Land/GebietÖsterreich
OrtGraz
Zeitraum12/09/2216/09/22
Internetadresse

ASJC Scopus subject areas

  • Software

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