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Abstract
In this work we introduce the perfect information 2-player game Dominect, which has recently been invented by two of the authors. Despite being a game with quite simple rules, Dominect reveals a high depth of complexity. We report on first results concerning the development of winning strategies, as well as a PSPACE-hardness result for deciding whether a given game position is a winning position.
Originalsprache | englisch |
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Seiten | 112-113 |
Seitenumfang | 2 |
Publikationsstatus | Veröffentlicht - 2021 |
Veranstaltung | 23rd Thailand-Japan Conference on Discrete and Computational Geometry, Graphs, and Games - Chiang Mai, Thailand Dauer: 3 Sept. 2021 → 5 Sept. 2021 https://www.math.science.cmu.ac.th/tjcdcggg/ |
Konferenz
Konferenz | 23rd Thailand-Japan Conference on Discrete and Computational Geometry, Graphs, and Games |
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Kurztitel | TJCDCG^3 2020+1 |
Land/Gebiet | Thailand |
Ort | Chiang Mai |
Zeitraum | 3/09/21 → 5/09/21 |
Internetadresse |
Fields of Expertise
- Information, Communication & Computing
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- 1 Laufend
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DK Diskrete Mathematik
Ebner, O., Lehner, F., Greinecker, F., Burkard, R., Wallner, J., Elsholtz, C., Woess, W., Raseta, M., Bazarova, A., Krenn, D., Lehner, F., Kang, M., Tichy, R., Sava-Huss, E., Klinz, B., Heuberger, C., Grabner, P., Barroero, F., Cuno, J., Kreso, D., Berkes, I. & Kerber, M.
1/05/10 → 30/06/24
Projekt: Forschungsprojekt