FemQuest - An Interactive Multiplayer Game to Engage Girls in Programming

Michael Holly*, Lisa Habich, Maria Seiser, Florian Glawogger, Kevin Innerebner, Sandra Kupsa, Philipp Einwallner, Johanna Pirker

*Korrespondierende/r Autor/-in für diese Arbeit

Publikation: Beitrag in Buch/Bericht/KonferenzbandBeitrag in einem KonferenzbandBegutachtung

Abstract

In recent decades, computer science (CS) has undergone remarkable growth and diversification. Creating attractive, social, or hands-on games has already been identified as a possible approach to get teenagers and young adults interested in CS. However, overcoming the global gap between the interest and participation of men and women in CS is still a worldwide problem. To address this challenge, we present a multiplayer game that is used in a workshop setting to motivate girls to program through a 3D game environment. The paper aims to expand the educational landscape within computer science education by offering a motivating and engaging platform for young women to explore programming quests in a collaborative environment. The study involved 235 girls and 50 coaches for the workshop evaluation and a subset of 20 participants for an in-game analysis. In this paper, we explore the engagement in programming and assess the cognitive workload while playing and solving programming quests within the game, as well as the learning experience and the outcome. The results show that the positive outcomes of the workshop underscore the effectiveness of a game-based collaborative learning approach to get girls interested in computer science activities. The variety of solutions found for the different tasks demonstrates the creativity and problem-solving skills of the participants and underlines the effectiveness of the workshop in promoting critical thinking and computational skills.

Originalspracheenglisch
TitelProceedings of the 2024 IEEE Conference on Games, CoG 2024
Herausgeber (Verlag)IEEE Computer Society
ISBN (elektronisch)9798350350678
DOIs
PublikationsstatusVeröffentlicht - 28 Aug. 2024
Veranstaltung6th Annual IEEE Conference on Games, CoG 2024 - Milan, Italien
Dauer: 5 Aug. 20248 Aug. 2024

Publikationsreihe

NameIEEE Conference on Computatonal Intelligence and Games, CIG
ISSN (Print)2325-4270
ISSN (elektronisch)2325-4289

Konferenz

Konferenz6th Annual IEEE Conference on Games, CoG 2024
KurztitelCoG 2024
Land/GebietItalien
OrtMilan
Zeitraum5/08/248/08/24

ASJC Scopus subject areas

  • Artificial intelligence
  • Computergrafik und computergestütztes Design
  • Maschinelles Sehen und Mustererkennung
  • Human-computer interaction
  • Software

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