Abstract
The representation of politics in media influences societal perceptions and attitudes. Video games, as a pervasive form of media, contribute significantly to this phenomenon. In this work, we explore political themes within video games by analyzing politically-themed games on game distribution plat-forms including Steam. We conducted a statistical examination of games with political context to identify patterns and use this as a basis to introduce a first taxonomy to categorize and better understand the interplay between politics and video games. This taxonomy offers a first framework for analyzing political content in games and also sets a foundation for future research in this field.
Originalsprache | englisch |
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Titel | 2024 IEEE Gaming, Entertainment, and Media Conference, GEM 2024 |
Herausgeber (Verlag) | IEEE |
Seitenumfang | 4 |
ISBN (elektronisch) | 9798350374537 |
DOIs | |
Publikationsstatus | Veröffentlicht - 2024 |
Veranstaltung | 2024 IEEE Gaming, Entertainment, and Media Conference: GEM 2024 - Turin, Italien Dauer: 5 Juni 2024 → 7 Juni 2024 |
Konferenz
Konferenz | 2024 IEEE Gaming, Entertainment, and Media Conference |
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Kurztitel | GEM 2024 |
Land/Gebiet | Italien |
Ort | Turin |
Zeitraum | 5/06/24 → 7/06/24 |
ASJC Scopus subject areas
- Medientechnik
- Modellierung und Simulation
- Artificial intelligence
- Human-computer interaction