sCool: Impact on Human-Computer Interface Improvements on Learner Experience in a Game-Based Learning Platform

Martin Sackl*, Alexander Steinmaurer, Christopher Cheong, France Cheong, Justin Filippou, Christian Gütl

*Korrespondierende/r Autor/-in für diese Arbeit

Publikation: Beitrag in Buch/Bericht/KonferenzbandBeitrag in einem KonferenzbandBegutachtung

Abstract

As many concepts in programming are difficult for novices to learn, it can be frustrating for them to stay motivated. For this purpose, alternative approaches like game-based learning can help increase their motivation. sCool is a serious game that supports learning computational skills through conceptual aspects and practicing programming, but is also used in revision activities as it provides an engaging way for students to review their understanding of programming. In a revised version of sCool, we focus on obtaining an improved human-computer interface (HCI) by adapting several interface aspects. Thus, our research goal is to determine the effects of the improved interface on novice student programmers' revision of learning programming, but also how experienced student programmers perceive the interface. In a preliminary study on the revised version of sCool, 11 novice and 9 experienced student programmers played the game and completed a survey providing data to answer the defined research questions. We are able to show that the improved interface has a positive impact on novices' revision of learning programming as well as on the game-play of sCool.
Originalspracheenglisch
TitelEducating Engineers for Future Industrial Revolutions
UntertitelProceedings of the 23rd International Conference on Interactive Collaborative Learning (ICL2020)
Redakteure/-innenMichael E. Auer, Tiia Rüütmann
ErscheinungsortCham
Herausgeber (Verlag)Springer International Publishing AG
Seiten439-451
Seitenumfang13
Band1
ISBN (elektronisch)978-3-030-68198-2
ISBN (Print)978-303068197-5
DOIs
PublikationsstatusVeröffentlicht - 2021
Veranstaltung2020 International Conference on Interactive Collaborative Learning: ICL 2020 - Virtuell, Tallinn, Estland
Dauer: 23 Sept. 202025 Sept. 2020

Publikationsreihe

NameAdvances in Intelligent Systems and Computing
Band1328
ISSN (Print)2194-5357
ISSN (elektronisch)2194-5365

Konferenz

Konferenz2020 International Conference on Interactive Collaborative Learning
KurztitelICL 2020
Land/GebietEstland
OrtVirtuell, Tallinn
Zeitraum23/09/2025/09/20

ASJC Scopus subject areas

  • Steuerungs- und Systemtechnik
  • Informatik (insg.)

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