Tokenfication - The potential of non-fungible tokens (NFT) for game development

Allan Fowler, Johanna Pirker

Publikation: Beitrag in Buch/Bericht/KonferenzbandBeitrag in einem KonferenzbandBegutachtung

Abstract

In recent years, there has been an increase in the interest in non-fungible tokens (NFT) to purchase digital art and has shaped a new form of art collecting. The art community has a long history of challenges and opportunities with the commercialization of art. More recently, there has also been an interest in the purchase of game art as investments or collecting. With the advent of blockchain currencies, NFTs have introduced a way for investors, collectors, and game developers to purchase or sell game art. However, the potential of NFT for the games and game development industry is manifold. In this paper, the authors will reflect on the potential of NTF's for game developers and content creators.

Originalspracheenglisch
TitelCHI PLAY 2021 - Extended Abstracts of the 2021 Annual Symposium on Computer-Human Interaction in Play
Herausgeber (Verlag)Association of Computing Machinery
Seiten152-157
Seitenumfang6
ISBN (elektronisch)9781450383561
DOIs
PublikationsstatusVeröffentlicht - 15 Okt. 2021
Veranstaltung8th ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play: CHI PLAY 2021 - Virtual, Online, Österreich
Dauer: 18 Okt. 202121 Okt. 2021

Konferenz

Konferenz8th ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play
KurztitelCHI PLAY 2021
Land/GebietÖsterreich
OrtVirtual, Online
Zeitraum18/10/2121/10/21

ASJC Scopus subject areas

  • Human-computer interaction

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