A Practical Experience on the Use of Gamification in MOOC Courses as a Strategy to Increase Motivation

Miguel Morales, Hector Amado-Salvatierra, Rocael Hernandez Rizzardini, Johanna Pirker, Christian Gütl

Research output: Chapter in Book/Report/Conference proceedingConference paperpeer-review

Original languageEnglish
Title of host publicationInternational Workshop on Learning Technology for Education in Cloud
PublisherSpringer International Publishing AG
Pages139-149
Publication statusPublished - Jul 2016

Keywords

  • gamification
  • MOOCs

ASJC Scopus subject areas

  • Computer Science (miscellaneous)

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