An Immersive Laboratory Environment for a Customized Learning Experience

Michael Holly*, Sandra Brettschuh, Johanna Pirker

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference paperpeer-review

Abstract

Science, technology, engineering, and mathematics (STEM) are important drivers of innovation, yet students are often unmotivated and do not understand why they need to learn these subjects. Virtual reality (VR) and virtual environments are useful tools for conceptual understanding with a high degree of immersion. They enable the creation of engaging and inspiring learning experiences. Additionally, personalization and customization can promote motivated usage and high user acceptability. A customized experience that takes into account the unique characteristics of the player can thus be an essential factor in learning. In this paper, we explore the potential of a customized learning environment to increase students’ motivation in learning physics. We present an AB study with 95 students to evaluate their motivation and experience during the learning process. The results indicate that the learning experience slightly increases when the learning process takes place in a customizable experimental environment.

Original languageEnglish
Title of host publicationImmersive Learning Research Network - 9th International Conference, iLRN 2023, Revised Selected Papers
EditorsMarie-Luce Bourguet, Jule M. Krüger, Daniela Pedrosa, Andreas Dengel, Anasol Peña-Rios, Jonathon Richter
PublisherSpringer Science and Business Media Deutschland GmbH
Pages365-375
Number of pages11
ISBN (Print)9783031473272
DOIs
Publication statusPublished - 2024
Event9th International Conference of the Immersive Learning Research Network: iLRN 2023 - San Luis Obispo, United States
Duration: 26 Jun 202329 Jun 2023

Publication series

NameCommunications in Computer and Information Science
Volume1904 CCIS
ISSN (Print)1865-0929
ISSN (Electronic)1865-0937

Conference

Conference9th International Conference of the Immersive Learning Research Network
Abbreviated titleiLRN 2023
Country/TerritoryUnited States
CitySan Luis Obispo
Period26/06/2329/06/23

Keywords

  • Customized learning
  • STEM education
  • Virtual reality

ASJC Scopus subject areas

  • General Computer Science
  • General Mathematics

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