Development of Competencies through Digital Enabled Business Simulations: Findings from a Case Study of the TOPSIM General Management Simulation

Cristian Mustata, Stevan Stankovski, Anabela Carvalho Alves, Erwin Rauch, Carina Pimentel, Bernd Markus Zunk

Research output: Chapter in Book/Report/Conference proceedingConference paperpeer-review

Abstract

In recent years, universities have emphasised education and training to develop student 21st century competencies. This development addresses new challenges associated with the digital transformation that has taken place in our societies over the past decade. This trend has steadily accelerated, especially in light of the COVID-19 pandemic. Can digital business simulations contribute distinctively to successfully solving these challenges? If yes, what has to happen to ensure this success? In this paper, we define a framework for success and report the results of analyses conducted in a case study on the implementation of the Topsim General Management Simulation, illustrating how this simulation fulfils the requirements for success.
Original languageEnglish
Title of host publicationProceedings of the 10th International Conference of Management and Industrial Engineering (ICMIE 2021)
Subtitle of host publicationBusiness Change and Digital Transformation in a World Moving Through Crisis
Number of pages6
Publication statusPublished - 2021
Event10th International Conference of Management and Industrial Engineering : Business Change and Digital Transformation in a World Moving Through Crisis - University POLITEHNICA of Bucharest, Bucharest, Romania
Duration: 11 Nov 202113 Nov 2021
http://www.icmie-faima.ro/

Conference

Conference10th International Conference of Management and Industrial Engineering
Abbreviated titleICMIE 2021
Country/TerritoryRomania
CityBucharest
Period11/11/2113/11/21
Internet address

Keywords

  • Competencies
  • Curricula
  • Business Simulation
  • Qualification
  • Abilities

Fields of Expertise

  • Sonstiges

Fingerprint

Dive into the research topics of 'Development of Competencies through Digital Enabled Business Simulations: Findings from a Case Study of the TOPSIM General Management Simulation'. Together they form a unique fingerprint.

Cite this