Abstract
The concepts and semantics of constraint solving and configuration need to be understood in order to be able to develop one’s own configuration knowledge bases. Developing a related basic understanding is in many cases quite challenging. Consequently, further support is needed that makes the learning of configuration knowledge representation practices and semantics less effortful. In this paper, we provide a short overview of ConGuess which is a game-based learning environment for constraint-based configuration tasks. In this context, we report the results of a user study which focused on an analysis of the perceived complexity of different constraint types and on a corresponding usability analysis.
Original language | English |
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Pages | 34-37 |
Number of pages | 4 |
Publication status | Published - 16 Oct 2023 |
Event | 25th International Workshop on Configuration: ConfWS 2023 - E.T.S. Ingeniería Informática, Universidad de Málaga, Spain, Málaga, Spain Duration: 6 Sept 2023 → 7 Sept 2023 https://confws.github.io https://confws.github.io/ |
Workshop
Workshop | 25th International Workshop on Configuration |
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Abbreviated title | ConfWS 2023 |
Country/Territory | Spain |
City | Málaga |
Period | 6/09/23 → 7/09/23 |
Internet address |
Keywords
- A. Felferni
- Constraint Solving
- E-Learning
- Gamification
- Knowledge-based Configuration
ASJC Scopus subject areas
- General Computer Science