GameDevDojo - An Educational Game for Teaching Game Development Concepts

Research output: Chapter in Book/Report/Conference proceedingConference paperpeer-review

Abstract

Computer Science (CS) has experienced significant growth and diversification in recent decades. However, there is a lack of diversity in CS learning approaches. Traditional teaching methods and hands-on learning dominate this field, with limited use of playful and interactive learning methods such as educational games. This gap is particularly evident in game development as a subfield of CS. To address this problem, we present a game-based learning approach to teach foundational concepts for game development. The paper aims to expand the educational landscape within CSE, offering a unique and engaging platform for learners to explore the intricacies of game creation by integrating gamified learning strategies. In this paper, we investigate the user's learning experience and motivation, and the differences between traditional learning and game-based learning methods for teaching game development concepts. The study involves 57 participants in an AB test to assess learners' motivation, user experience, and learning outcomes. The results indicate a significantly increased learning outcome for the game-based learning approach, as well as higher motivation in learning game development concepts.

Original languageEnglish
Title of host publicationProceedings of the 19th International Conference on the Foundations of Digital Games, FDG 2024
EditorsGillian Smith, Jim Whitehead, Ben Samuel, Katta Spiel, Riemer van Rozen
Place of PublicationNew York, NY
PublisherAssociation of Computing Machinery
Number of pages9
ISBN (Electronic)9798400709555
DOIs
Publication statusPublished - 21 May 2024
Event19th International Conference on the Foundations of Digital Games: FDG 2024 - Worcester, United States
Duration: 21 May 202424 May 2024

Publication series

NameACM International Conference Proceeding Series

Conference

Conference19th International Conference on the Foundations of Digital Games
Abbreviated titleFDG 2024
Country/TerritoryUnited States
CityWorcester
Period21/05/2424/05/24

Keywords

  • computer science education
  • educational games
  • game-based learning

ASJC Scopus subject areas

  • Human-Computer Interaction
  • Computer Networks and Communications
  • Computer Vision and Pattern Recognition
  • Software

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