Jamming across borders: An exploratory study

Allan Fowler, Johanna Pirker, Ali Arya

Research output: Chapter in Book/Report/Conference proceedingConference paperpeer-review

Abstract

The increase in participation in game jams has given rise to an increase in research and scholarly interest in the potential benefits of game jams. While these potential benefits can include international collaboration and diversity of ideas and personal networks, there is limited efforts in using such cross-border collaboration possibilities and studying them. In this exploratory study, the authors seek to understand the possible methods, potentials, and benefits of participants collaborating in different forms and across site or national borders. While the results are preliminary, the authors identify some potential solutions for game jam participants to form teams that span regional, national, or international borders.

Original languageEnglish
Title of host publicationProceedings of the 5th International Conference on Game Jams, Hackathons and Game Creation Events, ICGJ 2020
PublisherAssociation of Computing Machinery
Pages16-21
Number of pages6
ISBN (Electronic)9781450387804
DOIs
Publication statusPublished - 24 Aug 2020
Event5th International Conference on Game Jams, Hackathons and Game Creation Events, ICGJ 2020 - Virtual, Online, Japan
Duration: 24 Aug 2020 → …

Publication series

NameACM International Conference Proceeding Series

Conference

Conference5th International Conference on Game Jams, Hackathons and Game Creation Events, ICGJ 2020
Country/TerritoryJapan
CityVirtual, Online
Period24/08/20 → …

Keywords

  • Collaboration
  • Game jams
  • Group work

ASJC Scopus subject areas

  • Human-Computer Interaction
  • Computer Networks and Communications
  • Computer Vision and Pattern Recognition
  • Software

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