On the Influence of Reviews on Play Activity on Steam - A Statistical Approach

Vinzenz Brodschneider*, Johanna Pirker

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference paperpeer-review

Abstract

Online reviews provide valuable information for consumers, particularly when purchasing goods like video games that rely on information about experiences. This study focuses on using the Steam gaming platform to examine the influence of peer reviews on gameplay behavior. Data was collected from selected users between November 2021 and August 2022. The analysis revealed a significantly higher rate of game play after the creation of a friend's review. However, the presence of periods with an unusually high frequency of reviews introduced noise, making it challenging to draw clear conclusions. In this paper, we explore the results of this analysis and potential implications.

Original languageEnglish
Title of host publicationProceedings of the 2023 IEEE Conference on Games, CoG 2023
PublisherIEEE Computer Society, 1998
Number of pages5
ISBN (Electronic)9798350322774
DOIs
Publication statusPublished - 2023
Event5th Annual IEEE Conference on Games: CoG 2023 - Boston, United States
Duration: 21 Aug 202324 Aug 2023

Conference

Conference5th Annual IEEE Conference on Games
Abbreviated titleCoG 2023
Country/TerritoryUnited States
CityBoston
Period21/08/2324/08/23

Keywords

  • game review analysis
  • review analysis
  • steam

ASJC Scopus subject areas

  • Artificial Intelligence
  • Computer Graphics and Computer-Aided Design
  • Computer Vision and Pattern Recognition
  • Human-Computer Interaction
  • Software

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