Abstract
The representation of politics in media influences societal perceptions and attitudes. Video games, as a pervasive form of media, contribute significantly to this phenomenon. In this work, we explore political themes within video games by analyzing politically-themed games on game distribution plat-forms including Steam. We conducted a statistical examination of games with political context to identify patterns and use this as a basis to introduce a first taxonomy to categorize and better understand the interplay between politics and video games. This taxonomy offers a first framework for analyzing political content in games and also sets a foundation for future research in this field.
Original language | English |
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Title of host publication | 2024 IEEE Gaming, Entertainment, and Media Conference, GEM 2024 |
Publisher | IEEE |
Number of pages | 4 |
ISBN (Electronic) | 9798350374537 |
DOIs | |
Publication status | Published - 2024 |
Event | 2024 IEEE Gaming, Entertainment, and Media Conference: GEM 2024 - Turin, Italy Duration: 5 Jun 2024 → 7 Jun 2024 |
Conference
Conference | 2024 IEEE Gaming, Entertainment, and Media Conference |
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Abbreviated title | GEM 2024 |
Country/Territory | Italy |
City | Turin |
Period | 5/06/24 → 7/06/24 |
Keywords
- games with a purpose
- politics
- serious games
ASJC Scopus subject areas
- Media Technology
- Modelling and Simulation
- Artificial Intelligence
- Human-Computer Interaction