This paper presents a multimodal simulation system, project-SENSE, that combines virtual reality and full-body motion capture technologies with real-time verbal and nonverbal communication. We introduce the technical setup and employed hardware and software of a first prototype. We discuss the capabilities of the system for the investigation of cooperation paradoxes and the effects of direct nonverbal mimicry. We argue that this prototype lays the technological basis for further research in interpersonal and social skills, as well as the social and emotional consequences of nonverbal mimicry in sustained interactions.
|Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering
|28/06/16 → 30/06/16