Abstract
The cop-and-robber game is a game between two players, where one tries to catch the other by moving along the edges of a graph. It is well known that on a finite graph the cop has a winning strategy if and only if the graph is constructible and that finiteness is necessary for this result.
We propose the notion of weakly cop-win graphs, a winning criterion for infinite graphs which could lead to a generalisation. In fact, we generalise one half of the result, that is, we prove that every constructible graph is weakly cop-win. We also show that a similar notion studied by Chastand et al. (which they also dubbed weakly cop-win) is not sufficient to generalise the above result to infinite graphs.
In the locally finite case we characterise the constructible graphs as the graphs for which the cop has a so-called protective strategy and prove that the existence of such a strategy implies constructibility even for non-locally finite graphs.
We propose the notion of weakly cop-win graphs, a winning criterion for infinite graphs which could lead to a generalisation. In fact, we generalise one half of the result, that is, we prove that every constructible graph is weakly cop-win. We also show that a similar notion studied by Chastand et al. (which they also dubbed weakly cop-win) is not sufficient to generalise the above result to infinite graphs.
In the locally finite case we characterise the constructible graphs as the graphs for which the cop has a so-called protective strategy and prove that the existence of such a strategy implies constructibility even for non-locally finite graphs.
Original language | English |
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Pages (from-to) | 30-40 |
Number of pages | 11 |
Journal | Theoretical Computer Science |
Volume | 655 |
Issue number | Part A |
DOIs | |
Publication status | Published - 2016 |