TY - JOUR
T1 - Using Artificial Intelligence Algorithms to Predict Self-Reported Problem Gambling Among Online Casino Gamblers from Different Countries Using Account-Based Player Data
AU - Hopfgartner, Niklas
AU - Auer, Michael
AU - Helic, Denis
AU - Griffiths, Mark D.
N1 - Publisher Copyright:
© The Author(s) 2024.
PY - 2024/5/7
Y1 - 2024/5/7
N2 - The prevalence of online gambling and the potential for related harm necessitate predictive models for early detection of problem gambling. The present study expands upon prior research by incorporating a cross-country approach to predict self-reported problem gambling using player-tracking data in an online casino setting. Utilizing a secondary dataset comprising 1743 British, Canadian, and Spanish online casino gamblers (39% female; mean age = 42.4 years; 27.4% scoring 8 + on the Problem Gambling Severity Index), the present study examined the association between demographic, behavioral, and monetary intensity variables with self-reported problem gambling, employing a hierarchical logistic regression model. The study also tested the efficacy of five different machine learning models to predict self-reported problem gambling among online casino gamblers from different countries. The findings indicated that behavioral variables, such as taking self-exclusions, frequent in-session monetary depositing, and account depletion, were paramount in predicting self-reported problem gambling over monetary intensity variables. The study also demonstrated that while machine learning models can effectively predict problem gambling across different countries without country-specific training data, incorporating such data improved the overall model performance. This suggests that specific behavioral patterns are universal, yet nuanced differences across countries exist that can improve prediction models.
AB - The prevalence of online gambling and the potential for related harm necessitate predictive models for early detection of problem gambling. The present study expands upon prior research by incorporating a cross-country approach to predict self-reported problem gambling using player-tracking data in an online casino setting. Utilizing a secondary dataset comprising 1743 British, Canadian, and Spanish online casino gamblers (39% female; mean age = 42.4 years; 27.4% scoring 8 + on the Problem Gambling Severity Index), the present study examined the association between demographic, behavioral, and monetary intensity variables with self-reported problem gambling, employing a hierarchical logistic regression model. The study also tested the efficacy of five different machine learning models to predict self-reported problem gambling among online casino gamblers from different countries. The findings indicated that behavioral variables, such as taking self-exclusions, frequent in-session monetary depositing, and account depletion, were paramount in predicting self-reported problem gambling over monetary intensity variables. The study also demonstrated that while machine learning models can effectively predict problem gambling across different countries without country-specific training data, incorporating such data improved the overall model performance. This suggests that specific behavioral patterns are universal, yet nuanced differences across countries exist that can improve prediction models.
KW - Artificial intelligence
KW - Machine learning
KW - PGSI
KW - Problem gambling
KW - Problem Gambling Severity Index
KW - Responsible gambling
KW - Responsible gambling tools
UR - http://www.scopus.com/inward/record.url?scp=85192371374&partnerID=8YFLogxK
U2 - 10.1007/s11469-024-01312-1
DO - 10.1007/s11469-024-01312-1
M3 - Article
AN - SCOPUS:85192371374
SN - 1557-1874
JO - International Journal of Mental Health and Addiction
JF - International Journal of Mental Health and Addiction
ER -