Visualization Techniques in Augmented Reality: A Taxonomy, Methods and Patterns

Stefanie Zollmann, Raphael Grasset, Tobias Langlotz, Wei Hong Lo, Shohei Mori, Holger Regenbrecht

Research output: Contribution to journalArticlepeer-review

Abstract

In recent years, the development of Augmented Reality (AR) frameworks made AR application development widely accessible to developers without AR expert background. With this development, new application fields for AR are on the rise. This comes with an increased need for visualization techniques that are suitable for a wide range of application areas. It becomes more important for a wider audience to gain a better understanding of existing AR visualization techniques. In this article we provide a taxonomy of existing works on visualization techniques in AR. The taxonomy aims to give researchers and developers without an in-depth background in Augmented Reality the information to successively apply visualization techniques in Augmented Reality environments. We also describe required components and methods and analyze common patterns.

Original languageEnglish
Article number9060980
Pages (from-to)3808 - 3825
Number of pages18
JournalIEEE Transactions on Visualization and Computer Graphics
Volume27
Issue number9
DOIs
Publication statusPublished - 1 Sept 2021

Keywords

  • Augmented reality
  • Augmented Reality
  • Cameras
  • Data visualization
  • Information Visualization
  • Pipelines
  • Rendering (computer graphics)
  • Taxonomy
  • Visualization
  • augmented reality
  • information visualization
  • taxonomy

ASJC Scopus subject areas

  • Software
  • Signal Processing
  • Computer Vision and Pattern Recognition
  • Computer Graphics and Computer-Aided Design

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