Work-in-Progress-Conceptual Framework for User Interface in Virtual Reality

Research output: Chapter in Book/Report/Conference proceedingConference paperpeer-review

Abstract

Presence in VR is a perceptual sense that leads to an automatic reaction of the brain-body system. An expected interaction in VR can lead to a higher sense of presence. In this work in progress paper we present a conceptual framework for innovative user interface (UI) design in VR with a focus on realistic interactions with the environment. We investigate several successful VR games by focusing on their user interactions and the UI system. The first part of this framework is implemented in a tutorial room where we designed some common UI elements such as the menu, inventory system, and quest manager.

Original languageEnglish
Title of host publicationProceedings of 6th International Conference of the Immersive Learning Research Network, iLRN 2020
EditorsDaphne Economou, Alexander Klippel, Heather Dodds, Anasol Pena-Rios, Mark J. W. Lee, Dennis Beck, Johanna Pirker, Andreas Dengel, Tiago M. Peres, Jonathon Richter
PublisherInstitute of Electrical and Electronics Engineers
Pages332-335
Number of pages4
ISBN (Electronic)9781734899504
DOIs
Publication statusPublished - Jun 2020
Event6th International Conference of the Immersive Learning Research Network, - Virtuell, United States
Duration: 21 Jun 202025 Jun 2020

Conference

Conference6th International Conference of the Immersive Learning Research Network,
Abbreviated titleiLRN 2020
Country/TerritoryUnited States
CityVirtuell
Period21/06/2025/06/20

Keywords

  • immersion
  • interaction system
  • inventory system
  • tutorial
  • user interface
  • virtual reality

ASJC Scopus subject areas

  • Computer Science Applications
  • Media Technology
  • Education

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