Filtering Noise in Progressive Stochastic Ray Tracing: Four Optimizations to Improve Speed and Robustness

Karten Schwenk*, Johannes Behr, Wolf-Dietrich Fellner

*Korrespondierende/r Autor/-in für diese Arbeit

    Publikation: Beitrag in einer FachzeitschriftArtikelBegutachtung

    Abstract

    We present an improved version of a state-of-the-art noise reduction technique for progressive stochastic rendering. Our additions make the method significantly faster at the cost of an acceptable loss in quality. Additionally, we improve the robustness of the method in the presence of difficult features like glossy reflection, caustics, and antialiased edges. We show with visual and numerical comparisons that our extensions improve the overall performance of the original approach and make it more broadly applicable
    Originalspracheenglisch
    Seiten (von - bis)359-368
    FachzeitschriftThe Visual Computer
    Jahrgang20
    Ausgabenummer5
    DOIs
    PublikationsstatusVeröffentlicht - 2013

    Fields of Expertise

    • Information, Communication & Computing

    Treatment code (Nähere Zuordnung)

    • Application

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