Abstract
In the context of computer-aided design, computer graphics and geometry processing, the idea of generative modeling is to allow the generation of highly complex objects based on a set of formal construction rules. Using these construction rules, a shape is described by a sequence of processing steps, rather than just by the result of all applied operations: shape design becomes rule design. Due to its very general nature, this approach can be applied to any domain and to any shape representation that provides a set of generating functions. The aim of this survey is to give an overview of the concepts and techniques of procedural and generative modeling, as well as their applications with a special focus on archeology and architecture.
Original language | English |
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Title of host publication | Remote Sensed Data and Processing Methodologies for 3D Virtual Reconstruction and Visualization of Complex Architectures |
Editors | Guan Xuanxuan |
Place of Publication | Switzerland |
Publisher | MDPI AG |
Pages | 498-529 |
Number of pages | 32 |
ISBN (Electronic) | 978-3-03842-238-9 |
ISBN (Print) | 978-3-03842-237-2 |
Publication status | Published - 26 Aug 2016 |
Keywords
- geometry processing
- generative
- procedural modeling
- inverse modeling
- modeling applications
- shape description
- language design
ASJC Scopus subject areas
- Computer Graphics and Computer-Aided Design
Fields of Expertise
- Information, Communication & Computing
Treatment code (Nähere Zuordnung)
- Review