Computer Science
Computer Science
100%
game based learning
100%
Large Language Model
100%
Computational Thinking
75%
Learning Object
75%
Object Oriented Programming
75%
Behavioral Pattern
50%
Responder
50%
Mixed Reality
50%
Language Concept
50%
Case Study
50%
Revised Version
50%
Answer Question
50%
Conversational Agent
50%
videogame
50%
Learning Experiences
37%
Programming Skill
37%
Activity Class
33%
Learning Resource
25%
Social Network Structure
25%
Electronic Learning
25%
Live Streaming
25%
Formal Learning
25%
Higher Education
25%
Medical Emergency
25%
Contributing Factor
25%
Traditional Method
25%
Conceptual Aspect
25%
Virtual Environment
25%
Serious Game
25%
Videoconferencing
20%
Multiplayer Mode
16%
Learning Approach
12%
Application Domain
12%
Emerging Technology
12%
Emergency Procedure
12%
Natural Language Processing
12%
Secondary School
12%
Educational Game
12%
Student Engagement
12%
Remote Assistance
10%
Performance Measure
10%
Semistructured Interview
10%
Social Sciences
School Type
50%
Immersive Technology
50%
Game-Based Learning
50%
Video Game
50%
Flipped Classroom
50%
Massive Open Online Course
50%
Computational Thinking
50%
Computer Science
41%
Multi-Platform
25%
Multivariate Analysis
25%
Computer Science Education
25%
Prior knowledge
16%
Study Program
16%
Communication Channel
16%
Secondary School
12%
Educational Game
12%
Learning Experiences
12%
Hallucination
12%
Dropout Rate
7%
Higher Education
7%
Small Groups
7%
Online Teaching
7%
First-Year Student
7%
Psychology
Gender Difference
50%
Student Attitude
50%
Secondary School Student
50%
Immersive Technology
50%
Secondary Education
50%
Online Learning
50%
Hallucination
50%
Concept Learning
25%
Directing
25%
Gaming
25%
Multivariate Analysis of Variance
25%
Multiple Linear Regression
12%